Goals & Principles

Equipment

Maintain an accurate listing of studio-owned equipment, materials and software

Perform a client asset and resource audit

Understand the different systems that interact with our work

Look for opportunities to incorporate existing materials and equipment in concepts

Use VR prototyping where possible to reduce waste

Use higher grade, bespoke material options only for longer duration projects

Consider renting when working with electronics for temporary use

Find sustainable materials through our reference library

Source local production partners in order to reduce transport footprint

Seek suppliers and partners who apply sustainable practices themselves

Choose materials that have been recycled or used previously

Consider a scheduled sleep-mode when the project is not in use

Enable idle or low power modes on any hardware that supports these features

Consider the efficiency of heating (and insulation) or cooling (and ventilation) requirements

Use energy efficiency as criteria when selecting equipment, not just up-front cost

Think carefully about which tasks run more efficiently locally or which could be run on cloud/server infrastructure